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Unlike most RPGs where bosses are just overpowered tanks with HP levels through the roof, the bosses in Ikenfell are experimental in their design, with most battles having a clever puzzle element – victory has more to do with figuring out their weakness than blasting high-powered spells. The strongest aspect of the game design is the boss battles, and the ingenuity of these encounters become clear early on. The gameplay variety is strong here, with a lot of depth to the battle system especially as new spells are learned and more characters join the fray with their unique playstyles. Furthermore, there is a relatively more subtle parry system which requires timing a button press just before an enemy’s attack lands on a character. This is a system some Xbox fans will be quite familiar with from Lost Odyssey, which makes combat more engaging than most turn-based romps. When initiating spells or attacks, it’s about being in place on the right section, but the actual action involves timing a button press just as the circle closes in. The combat flows well here, as characters are able to move freely around the grid before carefully figuring out the best spell to use. This becomes especially apparent in the inventive battle system, which combines turn-based sensibilities with the grid-based approach of strategy RPGs. The writing is packed with emotion, the dialogue flows well, and there is a genuine sense of humour too.Īs an RPG, Ikenfell tries to take after the conventions of Japanese RPG titles than anything else. The setting and all the moving parts manage to bring the world of Ikenfell to life in ways even the best of RPGs often struggle with. These characters, even in their stylistic presentation, feel very real their experiences much appreciated and welcome in video game narratives. Ikenfell does a great job at building its lore and setting, and with the focus on character development it doesn’t take long to captivate a player’s attention and for them to genuinely care for the game’s diverse cast. On this basis alone Ikenfell as a game achieves something that will allow it to stand the test of time beyond 2020. Although it is all part of a fantastical setting with all sorts of magical creatures, the underlying themes are very much human and relatable. There’s a lot to love about the story here, and a lot of it is character-driven too, with most of the archetypes based on modern society constructs which makes this tale both timely and contemporary.
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As soon as this fiery power is unlocked the adventure immediately kicks into high gear and the narrative never slips up. Having gone missing, our hero suddenly unlocks a hidden magical potential she never knew. She’s in search of her older sister Safina, a promising student at the school who built quite a name for herself in short time.
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From the creator of Unify, Bit Pilot, and Halcyon, Zach Gage, comes an iPad release that blends a Boggle-like word game with a traditional falling blocks puzzle.The story follows protagonist Maritte as she steps into a mysterious forest located at the outskirts of a magical school – the titular Ikenfell itself. No matter your playing style, there's plenty of challenge in this sleek little release, and it's worth picking up if you have even the slightest interest in word games! SpellTower is a linguaphile's dream come true, featuring four unique modes of play that let you take your time and think or force you to build words in a rush. SpellTower works like a game of Boggle with gravity. The general idea is that your screen is filled with letter tiles you can tap and drag to connect, spelling words in the process.
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Make a word and those tiles vanish, allowing everything above to slide down to fill the gaps. Create longer words to get rid of bigger swaths of letters, including tiles on the periphery. There are some special tiles that twist up the basic strategies you'll employ, including blue tiles that clear whole rows, numbered tiles that must be used in matches containing at least that number of letters, and black tiles that get in your way until you make a match in an adjacent square. Three game modes are available from the start, with one unlockable mode waiting in the wings. Tower mode might be the best place for calm, completionist spellers to reside. The board is packed with letter tiles, and you've got as much time as you like to spell words and clear the screen.
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